Components for Application Sharing in 3D Graphical Environments based on VNC

This Master's thesis describes a method for using traditional 2D applications in interactive 3D environments. By using Virtual Network Computing (VNC), which is a system for application sharing over the network, the applications can also be shared between several users on different physical computers. This paper describes the implementation of a generic library of functions for communication with a VNC server, and also specific implementations of 3D VNC clients for the Virtual Reality Toolkit (VRT) and the Visualisation And Simulation Environment (VASE).



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