Darkfall Unofficial FAQ - Rules

 


What do you mean with free pvp?
Well basically means you can kill anyone and everything, anytime and anywhere you want. But as in most worlds there are some laws. Most of the laws are player made, some game mechanics.
Quote:
Quote (----): At the moment, the only cities that are NPC driven, are the capitals. These are the starting points for the characters of each of the races, so they will not let people of evil alignment. This is to make it hard for griefers to enter the city and kill all the newbies they find. But it is *possible* to round up a big army and raid a capital if that's what you want.in.
PK? Griefer?
Quote:
Quote (Ricki): Being a PK is what Darkfall is built for. But being a Player Killer (and not a griefer) means that you kill enemies of your clan or race, not just anyone you feel like.
Alignment
Quote:
Quote (Tasos + Ricki + Claus):
Alignment is definitely a controversial topic in our community, but we believe we will get it right, and that it will be a nice and welcome Darkfall feature.....there is an aligment system. And this will be tuned during beta to find out what works.....The aligment system will be a way of seeing how people in general respect the rules of the game. A person with evil aligment doesn't have to be a griefer, and a person with very good alignment might not be the nicest person in the world. How you interpret the alignment is up to you, and how you govern your clan/city laws with regards to alignment is also up to you.

Looting someone of your own race (or aligned races) you haven't killed (then you are flagged criminal anyway), other than in your clan or on your friends list will flag you as a criminal for x minutes.So in this scenario:
Player A kills, flagged as criminal +xx to negative alignment - guards attack
Player B loots, flagged as criminal + x to negative alignment - guards attack
A dead body that is older than xx minutes, can be freely looted.
Laws
Quote:
Quote (Tasos): Darkfall does not have a newbie island. However new players are pretty safe close to the starting villages (NPC guards protecting them), and reasonably safe in the race homelands (NPC guards here and there, plus the protection of having players of the same race running around). There are no "safe zones" where you can't be attacked, but you will still find that you are reasonably safe in large areas of the world.
Most of the problems with griefers in other games, has been the fact that there were no tools availible to make these players face the consequences of their actions. In Darkfall we are giving you the tools to punish these players, like putting them on a KOS list, or not letting them into your town if you want.
Monster faction
Quote:
Quote (----): there won't be a faction system in Darkfall. In general, monsters will react to you based on your alignment.
Prisons
Quote:
Quote (Ricki): As we have said earlier, we really do not want to make too much game mechanics that force people into a prison or into any other restrictive situations just because they are not playing the game how we would like them to play it. We will most likely not hard-code how many times you can kill a person before you go to prison, or automatically put people on a KOS list after a certain amount of kills.
City/kingdom/player made laws
A guild owning a city/territory/kingdom, can place players on a restriction list so as to do one of the following or more.
Add player to KOS list. Not let the player respawn in area. A city can also place out NPC guards to patrol.
Quote:
Quote (Ricki): The quote also clearly states that it is the players that set the rules for the cities they own. So if you are evil and want to enter a anti-pk town, then you probably wont be able to.
Can a guild declare war on a same race guild? And how will that affect alignment?
Quote:
Quote (Thanks to Beal from DF forums for finding this one): Yes, Guild A can declare war on Guild B and Guild B can be of any race, even same race guild. When two warring guilds fight one another there will be no alignment penalty.
 

And the last one to summarize it all

Quote:
Quote (Tasos): It's up to you to find the way to handle your problems with griefers