Code Coverage Statistics for Source File
c:\Tools\SD3\src\Libraries\ICSharpCode.TextEditor\Project\Src\Document\TextBufferStrategy\GapTextBufferStrategy.cs
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Sequence Point Coverage
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Branch Coverage
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Lines
179
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Covered Code
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// <file> |
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// <copyright see="prj:///doc/copyright.txt"/> |
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// <license see="prj:///doc/license.txt"/> |
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// <owner name="Mike Krüger" email="mike@icsharpcode.net"/> |
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// <version>$Revision: 2667 $</version> |
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// </file> |
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using System; |
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using System.Text; |
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namespace ICSharpCode.TextEditor.Document |
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{ |
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public class GapTextBufferStrategy : ITextBufferStrategy |
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{ |
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#if DEBUG |
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int creatorThread = System.Threading.Thread.CurrentThread.ManagedThreadId; |
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void CheckThread() |
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{ |
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if (System.Threading.Thread.CurrentThread.ManagedThreadId != creatorThread) |
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throw new InvalidOperationException("GapTextBufferStategy is not thread-safe!"); |
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} |
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#endif |
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char[] buffer = new char[0]; |
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int gapBeginOffset = 0; |
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int gapEndOffset = 0; |
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int gapLength = 0; // gapLength == gapEndOffset - gapBeginOffset |
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const int minGapLength = 128; |
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const int maxGapLength = 2048; |
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public int Length { |
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get { |
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return buffer.Length - gapLength; |
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} |
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} |
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public void SetContent(string text) |
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{ |
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if (text == null) { |
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text = String.Empty; |
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} |
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buffer = text.ToCharArray(); |
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gapBeginOffset = gapEndOffset = gapLength = 0; |
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} |
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public char GetCharAt(int offset) |
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{ |
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#if DEBUG |
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CheckThread(); |
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#endif |
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if (offset < 0 || offset >= Length) { |
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throw new ArgumentOutOfRangeException("offset", offset, "0 <= offset < " + Length.ToString()); |
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} |
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return offset < gapBeginOffset ? buffer[offset] : buffer[offset + gapLength]; |
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} |
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public string GetText(int offset, int length) |
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{ |
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#if DEBUG |
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CheckThread(); |
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#endif |
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if (offset < 0 || offset > Length) { |
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throw new ArgumentOutOfRangeException("offset", offset, "0 <= offset <= " + Length.ToString()); |
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} |
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if (length < 0 || offset + length > Length) { |
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throw new ArgumentOutOfRangeException("length", length, "0 <= length, offset(" + offset + ")+length <= " + Length.ToString()); |
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} |
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int end = offset + length; |
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if (end < gapBeginOffset) { |
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return new string(buffer, offset, length); |
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} |
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if (offset > gapBeginOffset) { |
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return new string(buffer, offset + gapLength, length); |
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} |
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int block1Size = gapBeginOffset - offset; |
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int block2Size = end - gapBeginOffset; |
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StringBuilder buf = new StringBuilder(block1Size + block2Size); |
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buf.Append(buffer, offset, block1Size); |
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buf.Append(buffer, gapEndOffset, block2Size); |
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return buf.ToString(); |
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} |
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public void Insert(int offset, string text) |
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{ |
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Replace(offset, 0, text); |
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} |
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public void Remove(int offset, int length) |
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{ |
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Replace(offset, length, String.Empty); |
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} |
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public void Replace(int offset, int length, string text) |
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{ |
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if (text == null) { |
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text = String.Empty; |
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} |
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#if DEBUG |
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CheckThread(); |
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#endif |
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if (offset < 0 || offset > Length) { |
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throw new ArgumentOutOfRangeException("offset", offset, "0 <= offset <= " + Length.ToString()); |
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} |
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if (length < 0 || offset + length > Length) { |
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throw new ArgumentOutOfRangeException("length", length, "0 <= length, offset+length <= " + Length.ToString()); |
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} |
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// Math.Max is used so that if we need to resize the array |
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// the new array has enough space for all old chars |
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PlaceGap(offset, text.Length - length); |
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gapEndOffset += length; // delete removed text |
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text.CopyTo(0, buffer, gapBeginOffset, text.Length); |
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gapBeginOffset += text.Length; |
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gapLength = gapEndOffset - gapBeginOffset; |
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if (gapLength > maxGapLength) { |
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MakeNewBuffer(gapBeginOffset, minGapLength); |
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} |
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} |
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void PlaceGap(int newGapOffset, int minRequiredGapLength) |
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{ |
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if (gapLength < minRequiredGapLength) { |
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// enlarge gap |
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MakeNewBuffer(newGapOffset, minRequiredGapLength); |
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} else { |
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while (newGapOffset < gapBeginOffset) { |
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buffer[--gapEndOffset] = buffer[--gapBeginOffset]; |
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} |
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while (newGapOffset > gapBeginOffset) { |
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buffer[gapBeginOffset++] = buffer[gapEndOffset++]; |
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} |
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} |
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} |
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void MakeNewBuffer(int newGapOffset, int newGapLength) |
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{ |
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if (newGapLength < minGapLength) newGapLength = minGapLength; |
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char[] newBuffer = new char[Length + newGapLength]; |
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if (newGapOffset < gapBeginOffset) { |
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// gap is moving backwards |
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// first part: |
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Array.Copy(buffer, 0, newBuffer, 0, newGapOffset); |
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// moving middle part: |
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Array.Copy(buffer, newGapOffset, newBuffer, newGapOffset + newGapLength, gapBeginOffset - newGapOffset); |
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// last part: |
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Array.Copy(buffer, gapEndOffset, newBuffer, newBuffer.Length - (buffer.Length - gapEndOffset), buffer.Length - gapEndOffset); |
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} else { |
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// gap is moving forwards |
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// first part: |
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Array.Copy(buffer, 0, newBuffer, 0, gapBeginOffset); |
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// moving middle part: |
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Array.Copy(buffer, gapEndOffset, newBuffer, gapBeginOffset, newGapOffset - gapBeginOffset); |
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// last part: |
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int lastPartLength = newBuffer.Length - (newGapOffset + newGapLength); |
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Array.Copy(buffer, buffer.Length - lastPartLength, newBuffer, newGapOffset + newGapLength, lastPartLength); |
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} |
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gapBeginOffset = newGapOffset; |
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gapEndOffset = newGapOffset + newGapLength; |
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gapLength = newGapLength; |
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buffer = newBuffer; |
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} |
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} |
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} |