Virtual Adept Paradigm

By Paul Beakley ADPYB@ACVAX.INRE.ASU.EDU

The Paradigm

The Program: the rules of the game are written, debugged and maintained by the Sleepers via some as yet not understood semi-autonomous process. The Technocracy is making low-level Program changes so their hacks don't cause system crashes.

Magick

Hacking -- if everything is coded somewhere, then temporary changes can be hacked into the Program (i.e. the Paradigm). Permanent changes to the Program must be Reprogrammed.

Spheres

All aspects of the Program are handled by imbedded Modules.

Arete

Eliteness -- how well the Program is understood, and how well the VA can alter the Program. How you separate the posers from the real netheads.

Quintessence

Output -- the final result of a hack or a reprogramming. Output is a somewhat mystical concept, and many VAs believe they can improve their output through smart drugs, intense study or experiences.

Paradox

Errors -- VAs accumulate "errors" in their icons if they make deep changes in the Program, or if they screw up a quick hack. Too many errors cause areas of the Program to crash. However, the Program has many levels of self-diagnosis, and will attempt to put the interface back online without disrupting other users. VAs that cause too many system crashes are eventually Debugged (e.g. paradox backlash).

Mage-specific Backgrounds


Paul Beakley

adpyb@acvax.inre.asu.edu