Trenchcoater Paradigm
By Paul Beakley ADPYB@ACVAX.INRE.ASU.EDU
The Paradigm
WHAT paradigm? There is this world, and there is the
next (possibly Metropolis). Many trenchcoaters associate Metropolis with
Hell; some believe there's a secret much more infernal than that.
Anything that threatens this world is from the next world, and since the TC
is the only one who can see the danger, it's his responsibility to deal with
it.
Magick
Weirdness (coincidental) or Magick, usually Ritualistic (vulgar);
a.k.a. the Dark Art.
Trenchcoaters are paradoxically both the most classically "magickal"
and the most anti-magickal beings in the world. While they are Awakened
and know that magick is real in the world, they fear the costs associated
with pursuing the power.
Coincidental magick is created by the PLAYER and perceived by the
CHARACTER as the lingering weirdness of his life. A TC doesn't really
have any control over the weirdness of his life until Arete 6 or so.
Vulgar magick is STRICTLY ritualistic, based on whatever training the
Trenchcoater can finagle from his supernatural pals in the world.
Trenchcoaters seek out spells from Tremere vampires, the Garou,
occultists of all flavors, old books, gypsies, mummies -- anyone willing to
teach them a piece of the Dark Art. Any vulgar effect MUST be a
ritual/rote.
Spheres
(VULGAR ONLY -- all coincidental effects are categorically
weirdness, and out of the control of the character): most trenchcoaters
understand that ritual magick is limited only by their imagination. As they
need to learn more of the Dark Art, they describe the desired effect, not
the so-called sphere (which are just tradition inventions anyway).
Sometimes they are surprised that their current understanding of ritual
magick will allow them to create multiple effects.
Correspondence:
- Level 1: depending on the Tradition from which this level of ritual magick
is learned, it is the Mind's Eye (Akashic, Hermetics, Euthanatos, Verbena)
or Gaia's Guidance (Dreamspeakers, garou). It has been technologically
replicated by the Virtual Adepts as a radar image or a ray-traced virtual
model, viewable via VR goggles.
- Level 2: one version or another of clairvoyance (many names but it's
always the same kind of thing).
- Level 3: teleportation. Hey, call it what it is.
...and so on...
Arete
Weirdness Directly associated with the Trenchcoater Effect, a
trenchcoater's "weirdness" (for lack of a better descriptor) defines the
extremity of the odd coincidences that surround his life. For some
Trenchcoaters, weirdness tend to increase or collect around their lives.
Trenchcoaters with high Weirdness (6+) begin to take control of their
coincidences based on their knowlege of the Dark Art. Trenchcoaters
with a level lower than this can attempt to control a coincidence at an
increased difficulty of (6-arete), but still need some kind of focus. Note
that, unlike other Traditions, this understanding of Arete is more passive,
an implicit acceptance of synchronicity and weirndess into the TC's life
and NOT necessarily an "understanding of reality". Well, actually it IS a
greater understanding of Reality -- but for TCs, reality is a series of
intricately interlocking events and synchronicities. For more on this, check
out The Celestine Prophecy.
Ascension
WHAT ascension? You've heard hard-core Tradition mages
bandy about the idea, but then again you've heard vampires talk about
Golconda, too. Probably an abstract state of nirvana or some bullshit like
that.
Quintessence
This is a null value to a Trenchcoater. Unless they have
somehow learned how to draw "magickal energy" from Tass (for the
purpose of creating radically powerful ritual magicks), the concept of
quintessence as a measure of "realness" is irrelevent. Also, if they're
going to use Tass, it has to take on a classically "magickal" appearance --
potions, mushrooms, crystals, etc.
Paradox
the Cost. Rather than seeing magick as a transaction of quint
within reality, Trenchcoaters view "paradox" as the cost of the Dark Art.
While some smallish rituals will slip by the Spirit Guardians/Fallen
Angels/Gods who watch all magickal transactions, they always incur the
Cost. Sometimes the weirdness surrounding the TC will itself inflict a
Cost. The Cost is almost always to those around the TC, not the TC
himself.
Mage-specific Backgrounds
most of the weirdness surrounding the
Trenchcoater is written off as the "Trenchcoater Effect."
- Arcane: The Trenchcoater Effect/Creepiness. Part of the overall condition
of the Trenchcoaters, this is a highly refined mix of attitude, body
language and lifelong sneakiness designed to keep the Trenchcoater
hidden from direct view and the world at large.
- Avatar: The Trenchcoater Effect/Weirdness Magnet. This appears to be a
variable condition with no contiguous pattern between subjects or
generations. The stronger the Trenchcoater Effect, the stronger the
"weirdness magnet" that surrounds the Trenchcoater, and the more
spectacular their ritual magicks.
- Destiny: The Trenchcoater Effect/Focus. This aspect of the Effect keeps
the Trenchcoater focused on his life mission (if he has one, and most of
them do), allowing him to achieve greater feats of skill than average
people.
- Dream: The Trenchcoater Effect/Gestalt. This allows Trenchcoaters to tap
into the whispering collective of knowledge shared by all intelligent life.
This talent is often required when performing ritual magick.
- Node: this is an irrelevant concept to most Trenchcoaters. For those
deeply entrenched in their magickal studies (usually hermetic), this is just
a node.
I hope this gives you a fair approximation of how I view Trenchcoaters
and their "paradigm." In short, I think the loftier concepts of paradigms
and ascension are -- at least in the supporting literature -- left to the
tradition magi. Mysticism is A Bad Thing, as is most everything
associated with magick, because of the inevitable Cost to the
Trenchcoater (see paradox above). Trenchcoaters, then, are very
down-to-earth types who are drawn into occult activities against their will
and know how to use magick as a tool.
Paul Beakley
adpyb@acvax.inre.asu.edu