Sons of Ether Paradigm
By Paul Beakley ADPYB@ACVAX.INRE.ASU.EDU
The Sons of Ether are interested in creating and understanding a new
paradigm, or Model, based on their research and discoveries. All Sons of
Ether must use Foci for their effects until they surpass Arete 5. At this level,
SoE scientists understand their Model well enough to begin to accurately
predict results without doing experiments (just as in the Real World!), or by
coincidentally preparing the Model in just such-and-such a way, etc. and thus
are less dependent on Foci than the Conventions. To balance their greater
dependence vis-a-vis most of the Traditions there is a greater chance that
magick will be perceived as coincidental when performed by an Etherian.
Sons of Ether often have similar paradigms as their Technomancer
brethren,the Virtual Adepts. Thus, collaboration and conflict between these
Traditions are the stuff of legend. "As brothers fight ye!"
There are many paths of study that seek to research/define a complete
and logical paradigm, or Model. This is the major area of disagreement
between the Etherians and the Technocracy. Both agree, following the basic
tenets of the philosophy of science, that nothing is truly knowable. The
Technocracy has decided to tacitly assume there is an Objective Reality
which will behave according to laws the Technocrats discover. Because of
the influence of the Islamic Scroll, the Etherians tacitly assume there is the
Subjective Reality defined by the logical implications of their Models. Thus,
both approach the same problem with the same tools but from different
directions. For example, both groups race to prove things that are not
possible in the paradigm of the other; this is known to others as the
Ascension War. Vulgar magick is a problem for both. For the
Technomancers, it is allowed (barely) by the doubt about what Reality truly
is. In the same way, the Etherians use Vulgarity to press the envelope of
their Model.
The Paradigm
The Model -- Reality is simply a model to be altered. It is best to alter
reality under laboratory conditions because this allows the scientist to hold
all non-experimental variables constant. As a result, Sons of Ether aren't
really action oriented. Rather, their technomagick is ususally carefully
designed to fit within the Model that they're researching. The Etherians have
been pressed to produce useful results by the Ascension War, but this is still
not their primary focus. Ehterians like to point out that the Chinese had
gunpowder for hundreds of years and did nothing better with it than make
pretty lights. Was making that technology into a tool of death a good thing?
The Oppenheimer Syndrome (I am become Death, the Destroyer of Worlds)
strikess enough Etherians to ensure their technology is released at a more
judicious speed, and then only to those who can deal well with it, such as
when they developed Trinary circuits and computing devices for the Virtual
Adepts.
Magick
Theorem -- each effect is essentially a theorem played out in the Model,
the results of which are measured for future research.
The Spheres
The following Model, just one of many, is called the Keplerian Model in
honor of the magician and scientist Johannes Kepler who tried to prove the
existance of the Music of the Spheres. The idea animating the Model is that
there are many vibrational planes which interact in ways that create the
patterns we percieve in our world. The scientist can harmonize himself
(mentally, biomechanically, etc.) with these vibratory planes, thereby allowing
direct interface and perception with the vibratory energies.
The Model is comprised of eight or nine interacting Vibratory Planes,
each of which can be acted upon. Thus, the Keplerian Model posits
everything in the Tellurian is actually the harmonic interaction of the Basic
Vibrations. A wall, for example, is not a wall. It is the result of the interation
of Matter and Prime Vibrational energies in a particular way.
- Prime -- Vibration Zero. This is the least well understood of the
Vibrations. While it is a little mystical for the tastes of the Etherians, they
feel it better to explore it anyway rather than let it stop them cold as it would
the Conventions. Those criticizing Keplerianism say that Vibration 0 is a
logical impossibility. If something has a zero vibration, then it isn't vibrating
at all! Proponents say that it is like a mathmatical convenience, only more.
Just as you can use certain techniques which add zero to an equation and
yet yield different results and allow certain proofs, so certain Vibrations need
Zero added to them to become "real." While other Vibrations do not require
the addition of Zero, experimental evidence has shown a statistical
correlation between adding Zero and the generation of some effects. In the
same way, you can subtract Zero to change or impede Interactions.
Unfortunately, it is difficult to use and manipulate That Which Is Not. An
early Keplarian hit upon the idea of using electricity. Electrical "vibrations"
(amplitude and frequency) are easily variable and allow a scientist to quickly
ascertain by successive iterations the correct value of Zero to add or subtract
from the equation governing the underlying Vibratory interaction. While not
perfect, this method works as well as any. Research is ongoing.
- Forces -- Energy/Vibration 1. All forces can be generated through
harmonic patterns from this Vibrations. By setting up a harmonic to draw the
electrical pattern out of Vibration 1, a nearly perpetual energy pattern can be
established. Keplarians are eager to prove this and cite superconductivity
as one example of this principle.
- Matter -- Matter/Vibration 2. All materials are composed of
composites of base harmonic patterns that originate from Vibration 2.
- Life -- Biomechanics/Vibration 3. Living organisms are clearly
mechanical in nature; the harmonics that manifest living materials are drawn
from Vibration 3
- Entropy -- Probability, Chaos/Vibration 4. The violent signals of
Patterns cannot be drawn from Vibration 4, but the breakdown effect can be
controled with an overall "volume control" on the harmonics; a Vibratory
Potentiometer, if you will.
- Time -- Time/Vibration 5. The passage of events would not be
possible with out the presence of Vibration 5 energies. Time is also a part
the "position equation" of Pattern Interactions, just like the T in D=RT except
for being more complicated and elegant due to the nature of paradigm
multidimensional analytical math. While these energies, like Vibration 4
harmonics, cannot be formed into discrete patterns, its presence can be
raised and lowered, thereby speeding or slowing the passage of events. It
is much easier to measure this Vibration than to change it. Research is
currently being conducted in generating mirrored harmonics that may
neutralize or actually reverse the energies emanation from Vibration 5.
- Spirit -- Gestalt/Vibration 6. When Vibration 6 energies are
introduced into other harmonics, the resulting patterns achieve some sort of
self-awareness or sentience. While it is theoretically possible to synchronize
one's Vibratory Pattern with any given Vibratory plane and thus enter it, in
practice it is much easier to enter this one than any other. It is not clear why
this should be so, other than the fact that six and multiples of six make
working harmonization equations very easy. Research continues.
- Correspondence -- Location/Vibration 7. There are several views
of this Vibration. It may be that all other harmonic patterns are forced away
from a central point because Model-wide Vibration 7 patterns, harmonically
present in all other vibrations, repel one another. Another view takes the
position that "nothing exists; all is vibratory interaction." Thus, the Universe
can be said to be as a single point; the Interaction or Correspondence Point.
Some hold both theories to be correct, depending on the purpose of the
observation, giving Reality a sort of wave/particle duality.
- Mind -- Reverberation/Vibration 8. This plane may or may not exist.
Empirically, it is true that Ideas have a "separate existance;" a life of their
own. This strongly indicates a vibratory plane that would sustain ideas.
However, some think that Mind effects are actually effects of resonance
patterns of Gestalt and Biomechanics. Scientists continue to use this "plane"
to the extent they find it useful.
Arete
Insight -- the trait that all true researchers seek. With sufficient insight
into the interaction of vibratory energies on the Model, the Model can be
subtly altered without outward signs of changes. Eventually, the highest
levels of insight will allow extreme alterations to the Model without creating
destructive disharmony. Scientists with very deep insight can control and
create harmonics with their Mind.
Quintessence
Zero -- This again has to do with adding or subtracting zero from
Vibratory interaction.
Paradox
Disharmony -- Chaning Interactions can cause Disharmonies. The
resulting disharmonies seek to correct themselves without damaging the
Model. These disharmonic energies unfortunately tend to collect in the
biomechanical patterns of the scientist, often causing unforseen (and
possibly serendipitous) errors in research or surprising changes to the local
Model.
Mage-specific Backgrounds
- Arcane -- Acoustic Muffling. Some scientists appear able to alter
their acoustics within the Model, seeming to destructively interfere with
Reverberation frequencies at will within a certain range.
- Avatar -- Battery. The name is inaccurate yet highly satisfying.
Vibration Zero "energies" do seem to lead to the success of Theorems in the
Model. Scientists with large internal "batteris" can intuitively predict useful
types of zero to be added to future experiments. The scientist adds these
values to his own biomechanical pattern until needed.
- Destiny -- Focus. Scientists with intense focus can work miracles
and never stray from their research. Those with this much focus are
invariably brilliant and arrogant. Highly focused scientists are not above
stealing other scientist's work and some have made their names solely by
this method. These folks make Etherians walk on eggshells at times, but
they are a source of hope and inspiration as well.
- Dream -- Data Vibratory Detection and Retrieval. Some scientists
learn to attune their mental resonance to absorb information from Vibration
8, the source of all theorems and repository of all existing data.
- Node -- Generator. Perceiving useful values of zero tends to be
aided by being near a generator. Generators have the interesting and as yet
unexplained ability to generate useful values of zero locked with in Matter or
Bio patterns. Keplerian nodes tend to have as their certain piece an Engine
aids this process by generating random values of zero in the hopes a Zero
pattern will coalesce around them.
Paul Beakley
adpyb@acvax.inre.asu.edu